Till Death Do Us Die Wins Terror Australis Script Competition
Writing team Andrew Connell and Gordon Napier have won the Australian Writers’ Guild Terror Australis Horror Script Competition with their outstanding script Till Death Do Us Die.
In the script a happy occasion goes terribly wrong and a groom must battle supernatural forces when a cursed wedding ring unleashes an ancient evil upon his bride on their wedding day.
Till Death Do Us Die was chosen from 130 scripts entered in the AWG’s first ever Horror competition and will now be read by renowned genre producers Chris Brown (Daybreakers, The Proposition), David Lightfoot (Wolf Creek, Rogue), Josh Reed (Primal) and Andrew Traucki (Black Water, The Reef).
In addition to an audience with these producers, Andrew and Gordon have won an invaluable micro-mentorship with Australian Masters of Evil Shayne Armstrong and Shane Krause (Acolytes).
Highly commended from the final shortlist was Kraken by Rick Kalowski (story by Rick Kalowski and Andrew Jones). Also shortlisted was Darker After Midnight by Edmund Jory and Michael Chrisoulakis, Black Mountain by Joseph Villanti and The Devil’s Veins by Tony D’Aquino.
Irony is when the intentional or implied meaning is the exact opposite of the actual or literal meaning. Irony is about setting up and defeating expectations.
Master story teller James Cameron uses often uses irony in his scripts to great effect, so lets look some examples from his movies.
Aliens – Ripley returns to planet LV-426 under the protection of the colonial marines, however the marines end up cocooned or killed and she has to save everyone herself.
Expectation – the marines would protect her.
Result – she has to save everyone.
The Terminator – Skynet sends back in time a Terminator to kill the mother of the leader of the human resistance movement so that he will never be born. However, because of this the humans also send back a soldier who ends up impregnating Sarah Connor, who gives birth to future leader.
Expectation – stop John Connor from being born.
Result – create John connor
Avatar – Jack Sully is sent in by the marines to spy on the Na’vi however he falls in love with one of them and leads the fight against them.
Expectation – destroy the Na’vi
Result – turns against the humans
Irony is a powerful tool in story telling
Irony is also at the root of all stories with a premise based around “Be careful what you wish for because you just might get it…and not like it”
So, irony is useful, not essential, but a powerful tool in story telling. During the creative process you can use irony in a few ways;
Firstly, if you know your ending, use irony to create your beginning, ask what would be the situation that set up or had the intentions to create the exact opposite of your ending.
Secondly, if you know your set up but have no idea how to finish your story , explore notions of what is the exact opposite of the intentions you’ve set up.
It’s important, during this stage not to dismiss ideas too quickly as outrageous or impossible to pull off because part of the skill of the writer is to be able to make something work.
[quote type=”center”]Ride the horse until it drops, then you pick it up and drag it.[/quote]
Lets look at my imaginary film Dwarf teacher High, the story of a dwarf who becomes the teacher at a high school.
A possible ending for this story is the dwarf gains the respect of the students and saves the day. What is the flip of this situation?
The villains of the story want to close the school down, so they employ a dwarf who they believe will fail because he is a dwarf.
He takes a up a teaching position in an exclusive school, full of over privileged rich kids who take great delight in ridiculing him at every opportunity.
He starts up at a school full of poor students who can’t be bothered learning (To Sir with Love)
He’s been at the same school all his life and hates his job and his students hate him.
I like to explore at least ten different ideas or until I have an ‘Ah ha’ moment. If the story you’re working on at the moment feels predictable it could be because you’ve flagged your ironic twist too early or made it too obvious.
If you’re making a romantic comedy and the guy is love with the classically beautiful, yet bitchy, queen of the school but his best friend is the nerdy girl, who is also gorgeous, as soon as she takes off her overalls, glasses and lets her hair down.
[quote]We all know what’s going to happen from page one. You need to hide this ironic twist using misdirection.[/quote]
Once you’ve identified the ironic twist in your story it gives you heaps of scenes, characters and obstacles to create drama.
If you took the above example number one and played it out, you’re going to need a scene to set up why the villains wont to close the school, why they think the dwarf is the right man to be the wrong man, the kids in the school are established as characters who are going to treat the dwarf badly but still be characters with enough depth so as to respond to what’s going on and redeem themselves.
The above technique looked at putting irony in at a grand story level but it can also be used at a situation level.
A kid on a skateboard falls off and smashes his head open isn’t that funny or interesting however if you add some irony to the moment such as he fell off his skateboard as he was doing a trick on a safety barrier.
If the school’s guidance councilor turns out to be a drug dealer getting girls into prostitution to pay for their habit. If a fire extinguisher malfunctions, explodes and causes the school to burn down. If what ever someone is doing, or the purpose of something turns out to do the exact opposite of that intention then you’ve struck ironic gold.
So then, to put irony into a scene you’ve already got which is serving your plot and is in the context of your character but is otherwise boring. Take a scene from Dwarf teacher High.
The Dwarf tells his students to keep the noise down because the Principal is trying to impress someone. When he returns the kids are running amok making a heap of noise and the Dwarf is in trouble for leaving his students unsupervised.
This scene works fine but it’s not that entertaining, to add irony to this scene would be to keep the exact same setup, however when the Dwarf returns and the kids are playing up he jumps up on a table and has to yell over them to be quiet and as a result the Principal opens the door and hears him yelling and the Dwarf is in trouble.
Expectation – telling the kids to keep the noise down so they don’t get into trouble.
Result – he has to yell at the kids and he gets in trouble for yelling.
Check out the first two minutes twenty five seconds of this clip to see how Joss Whedon does it.
[quote type=”center”]“My hero is awesome, I don’t want to make him look stupid or weak enough to suffer a failed plan.”[/quote] WRONG!
Failed plans don’t make your hero look stupid or weak. They are a chance to show the difficulty of the quest they are on, how strong their opponent is and also, the opportunity to show just how determined the hero is to succeed.
So what is a failed plan?
Take a look at Raiders of the Lost Arc, one of the best sequences in the film is the chase scene when Indy goes after the truck carrying the Arc and after fighting all the soldiers, getting dragged behind the truck he eventually makes it to the ship and escapes with Marion. Only to loose the Arc and Marion when the Sub threatens to blow the ship out of the water.
It’s a failed plan – save the Arc from the Germans but they end up with it anyway. In fact the whole story of Raiders is one big failed plan, nothing he attempts to do actually works out. Even recover the Arc, is a fail because the US government dumps it in a warehouse.
Finding Nemo, one of the best films of all time, has a failed plan. The fish in the tank decide they are going to escape by damaging the filter so the water turns yucky and they get removed from the tank while its getting cleaned and escape. Nemo attempts a very dangerous move to put a stone in the filter, all the more harder because of his lucky fin.
But the escape plan fails because the dentist buys a new electronic filter and the tank is clean. So Nemo has to adapt and attempt a completely different type of escape.
[quote]Failed plans are good for another very important reason – they give you scenes.[/quote]
The writers may have had it in their minds all the time how Nemo was going to escape or have Indy cling onto a periscope. But you can’t just jump to that moment, you have to put the hero through Hell first.
You can have a scene to establish the need for a plan, plan is difficult but working, plan fails, Hero has to adapt to the new situation. These are good scenes and will help you flesh out a story.
See also Irony and then relate that to a failed plan.
Lets Talk About It
Let’s discuss failed plans, which movies have them, how and why they work and of course, why they fail. Start the conversation in the comments box below.
The Direct Action! iPhone App is a native iPhone App targeted at actors, directors and filmmakers to assist them with scene objective discovery. The idea was inspired by and co-developed with award winning Australian screenwriter and director Gordon Napier.
At its core Direct Action! is a niche thesaurus app that helps users navigate the complex world of acting and discovering scene based emotions in a more intuitive format than regular thesauruses or dictionaries.
Users start by determining if the scene they are acting in will have be a negative, positive or controlling objective and the Direct Action! App provides more emotive words and actions to select from.
After progressing through the selection screen the user will arrive at a word with a description to help them get to the root of the scene’s emotion and scene objective. This type of scene objective discovery is quite common in acting / filmmaking curriculum.
However most Apps in this niche focus on learning scripts/lines, managing auditions or accessing movie agents so Direct Action! is quite a departure from whatkother Apps are available for actors, directors and filmmakers.
Lifting Actor’s Performances From The Ordinary To The Extraordinary!
Read my testimonial about Digital Hinge, the guys the Singapore App Developer and the crew who created Direct Action! with me.